This template provides a uniform design for entities pages.
{{Entity | title = | image = | image2 = | extratext = | health = | armor = | behavior = | classification = | damage = | size = | speed = | knockbackresistance = | spawn = | equipment = | usableitems = | sounds = }}
Parameter | Function | Default value |
---|---|---|
title |
Optional value to use a different title instead of the page name | {{BASEPAGENAME}}
|
image |
Image of the entity | {{{title}}}.png if it exists
|
imagesize |
Adjusts the size of the image | 150px |
imageN |
Other images for multistate entities | None |
imageNsize |
Adjusts the size of the corresponding image | 150px |
health |
The mob's health | None |
armor |
The mob's armor | None |
damage |
The damage hostile mobs cause to the player | None |
size |
Exact height and width | None |
spawn |
Spawn details | None |
score |
The score the mob gives on being killed in Survival Test | None |
firstver |
First version that it was seen in (eg. Alpha 1.0.17, classic 0.0.23a). | None |
firstdev |
First development snapshot it was seen in, requires firstver. | None |
drops |
What the entity drops when destroyed — only use this for drops where the drop type is unknown | None |
commondrops |
The common drops the entity may drop when destroyed | None |
uncommondrops |
The uncommon drops the entity may drop when destroyed | None |
raredrops |
The rare drops the entity may drop when destroyed | None |
equipment |
The items the mob may spawn with | None |
usableitems |
The items the mob may equip | None |
exp |
The experience the mob drop upon a player kill | None |
sounds |
The sound effects of the entity | None |
id |
The entity's numeric ID used internally, and over the network (0-255), unless a separate network ID is used. | ? |
networkid |
The ID number used in network traffic (0-255), if different from the internal ID. | None |
entityid |
The entity's EntityID as seen in saved worlds | ? |
See also[]