Mini Golem

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Mini Golem
Mini Golem.png
Mini Golem Spawn Egg
Health points

15Heart.svg × 7.5



Attack strength

Easy: 2Heart.svg
Normal: 2Heart.svg
Hard: 3Heart.svgHalf Heart.svg
Thrown block:
Easy: 3Heart.svgHalf Heart.svg
Normal: 4Heart.svgHeart.svg
Hard: 5Heart.svgHeart.svgHalf Heart.svg


Light level of 7 or less on the surface on the Overworld










Internal ID


Namespaced ID


Mini golems are common hostile mobs. They are weaker and smaller variants of big golems.

Spawning[edit | edit source]

Mini golems spawn naturally on the surface of the Overworld on solid blocks in light levels of 7 or less.

Drops[edit | edit source]

Mini golems drop 5 experience when killed by a player or tamed wolf. If the golem was holding a block when it dies, that block will be dropped.

Behavior[edit | edit source]

Mini golems spawn in dimly lit areas with light levels of 7 or less. Mini golems are different than big golems, and are less dangerous. At dawn, generally when the sun is 15 degrees or more above the ground (that is, when the moon can no longer be seen), mini golems will catch fire and burn once exposed to direct sunlight.

When a mini golem notices a player within a 16 block radius, its eyes and core will turn red, and it will start picking up nearby blocks and throw them at the player. Mini golems can also damage the player by 'touching' them if they get too close to the golem. Mini golems will not throw blocks at the player if they are in water.

Unlike big golems, mini golems do not have a shield, and do not resist damage from weapons.

History[edit | edit source]


v8.0.1[edit | edit source]

- Improved mini golem throwing block accuracy.

v6.1.0 DEVR1[edit | edit source]

- Fixed golems picking up bedrock.

v6.0.0 DEV R5[edit | edit source]

- Fixed textures of blocks used by golems.

v5.2.3[edit | edit source]

- Fixed golem block duping with mobgriefing set to false.

v5.2.0 DEV[edit | edit source]

- Added mini golems.

Gallery[edit | edit source]